So! Last we left our "heroes" in the midst of combat in the Conclave's chambers within Silverhorn Tower, an ancient machine and/or creature that protects the town from the madness of the greenstone from Crater Valley, a day's walk away. The Conclave planned to conscript Agnes and Bazel to some form of military service, which was not taken well. Their newfound friend, Drusilla, turned out to be more loyal to her town than her saviors and is currently fighting against them alongside the two members of the Conclave and the town guards. In the last scene, one of the two guards present failed his morale check and ran out to get help. The dice have spoken that in nine rounds he will return and there will be seven guards to fight the PCs. Onward!
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Hey! I managed to get some time to get some more solo RPG’ing in this past week and have continued the adventures of the surviving former residents of Oldtree village: Agnes the Outlaw Cleric of Nature and Bazel the Minstrel Warrior. They’ve been joined by a Thief named Drusilla, but we will see where her loyalties lie and where the events and dice take us. Here’s their updated character sheets: Agnes, Bazel, and Drusilla. Also here’s a link to the previous posts if you want to catch up:
Chapter 1: Part 1, Part 2 Chapter 2: Part 1, Part 2 |
RPG materials & musings, along with some fiction, poetry, & other randomness. Updated when you least expect it.
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